Triggered Record Using Chirp Trigger and WAV File (Version 17 and later)

This test sequence demonstrates SoundCheck’s Triggered Record – Chirp Trigger function for open loop testing of devices without analog inputs such as smart speakers, wearables, smart home devices, tablets and cellphones.  A stimulus WAV file is created in SoundCheck and transferred to the device under test, where it is played back and the response recorded in SoundCheck as if the stimulus were played directly from SoundCheck. The Acquisition step is triggered by the chirp in the stimulus file. Chirp triggers are more robust than level and frequency triggers which are susceptible to false triggering due to background noise.

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Open Loop Microphone Testing – Updated

This sequence demonstrates the two most common microphone measurements, frequency response and sensitivity, on a microphone embedded in a recording device. Typically, when measuring a microphone the response of the device can be captured simultaneously with the stimulus. However, with devices such as voice recorders and wireless telephone forming a closed loop can be cumbersome or impossible. This sequence demonstrates how to measure such a device by recording the signal on the device under test, transferring that recording to the computer running SoundCheck and then using a Recall step to import the recorded waveform and analyze it.

This specific sequence, v4, is an improvement on the prior versions. The v1 release required that the audio file containing the recorded response waveform be manually windowed outside of SoundCheck before being analyzed. The v2 release utilized a new feature in SoundCheck 14, using values from the memory list to semi-automatically trim the waveform before analysis. The v3 release completely automated waveform editing through the use of an intersection level and windowing post processing steps. Currently the v4 release uses the new Auto Delay+ algorithm, exclusive to SC18 and beyond. Auto Delay+ is capable of detecting and accounting for delays of -0.5 seconds to any positive delay, nullifying the need for windowing steps in the sequence. If you are interested in learning more about this algorithm please refer to the Analysis section of the SoundCheck manual.

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