Tag Archive for: calibration

100 Things #99: Calibrate Signal Paths with Any Interface

Calibrating signal paths is a critical part of any audio measurement, and SoundCheck offers the ultimate flexibility for calibrating audio interfaces. Whether you need two channels or sixty-four, analog or digital, each has its own unique configuration and there is no limit on the number of channels that can be calibrated. For example, its possible to have some channels calibrated with a 6-mic array for recording a response, while others are configured to measure motor vibration and RPM speed. Not only can you mix different devices, but each channel can be calibrated using different audio drivers so it’s no problem to combine something like a Bluetooth headset with analog ear simulators and a digital wav file. Learn more in this short video.

Calibrating Audio Signal Paths

 

Learn More About Calibrating Signal Paths in SoundCheck

Check out our calibration tutorials (section 2)

Read more about recommended audio interfaces to use with SoundCheck.

Learn more about AmpConnect 621 and AudioConnect 2, Listen’s self-calibrating audio interfaces

 

Video Script: Calibrate your Signal Paths with any audio interface

In any audio test and measurement system, your signal path begins and ends with your audio interface. Whatever software system and interface you’re using, it’s important to correctly calibrate all input and output channels to get accurate results

SoundCheck offers the ultimate flexibility for calibrating audio interfaces. Any number of channels can be calibrated, so whether you need two channels or sixty-four, each channel has its own unique configuration. This means it’s possible to have some channels calibrated with a 6-mic array for recording a response, while others are configured to measure motor vibration and RPM speed.

Not only can you mix different devices, but each channel can be calibrated using different audio drivers so it’s no big deal if you are combining something like a Bluetooth headset with analog ear simulators and a digital wav file.

This flexibility ensures your test system is future-proofed and can even calibrate hardware that doesn’t exist yet, so long as it conforms to digital audio standards. Over the years we’ve calibrated USB, Bluetooth, Dante, AVB, A2B and more, as well as the more standard types such as WDM, ASIO, Core Audio and WASAPI.

To calibrate an audio device, you need to measure both the Vp in and Vp out values as well as the latency at all the sample rates you will be using.

You can do this directly from the hardware editor itself. You’ll need an AC multimeter that’s accurate to at least 250Hz, and an adapter to insert it in the input / output chain of the audio interface during the calibration process. Should the need arise for field calibration, that can also be done using this method.

To avoid this step, when you purchase a 3rd party interface directly from Listen, we’ll determine the Vp values and the latency before it leaves our facility. All you need to do is enter the device values from the provided calibration sheet into the hardware editor, and you’re ready to start measuring.

Our own all-in-one audio test hardware takes this one step further with self-calibration. With both the 2-channel AudioConnect 2 and the 6-in, 2-out AmpConnect 621, hardware editor  values are measured during manufacture and stored on the device. These values are auto-populated in the hardware editor when it’s connected via USB, so you never need to manually calibrate these devices. If you swap hardware, the calibration is automatically updated.

To learn more about calibrating signal paths in SoundCheck, check out our online knowledgebase and user manual.

 

 

100 Things #32: Calibrate and Use Third Party Hardware with SoundCheck

SoundCheck supports any third party hardware audio interface and provides the capability to fully calibrate all signal paths. Watch this short video to learn more,

How to Calibrate and Use Third Party Hardware with SoundCheck

More Hardware Resources

Just because you can use any hardware with SoundCheck doesn’t mean that you should! Check our our Hardware Compatibility Table to see which audio interfaces we recommend.

 

Video Script: Calibrate and Use Third Party Hardware with SoundCheck

We offer many hardware options for use with SoundCheck including audio interfaces, reference microphones, microphone power supplies, and amplifiers. Our own Listen hardware comes pre-calibrated, and the values are stored and directly read from the device. When you purchase Listen-approved third party interfaces from us, such as RME and Lynx, we pre-calibrate them and provide a hardware QC sheet containing the Vp and latency values and complete setup instructions.

While these offer the fastest path to a calibrated test setup, we also understand you may prefer to use other third-party hardware with SoundCheck, especially if you already own a suitable audio interface. So, if you are wondering if you can calibrate and use your existing audio interface with SoundCheck, the good news is that you probably can.

Calibration is recommended before you make any measurement. This involves measuring the peak voltage (Vp) that can be input or output through the audio interface before it saturates so that measurements can be scaled to full digital scale (FSD). Latency is also measured during the calibration process. Even if you’re using hardware that is not listed in our Hardware Compatibility guide, SoundCheck supports, and calibrates, most third party interfaces using WDM, WASAPI, ASIO, Core Audio and NI DAQmx drivers.

Third party audio interface calibration is a one time process which shouldn’t take more than 5 minutes and helps ensure your measurements are accurate. We provide a calibration sequence that can be run from inside the Hardware editor at the click of a button, along with documentation to outline the procedure. The only additional equipment you need is a BNC-T connector and a multimeter.

While we love the tight integration and synergy that comes with using Listen hardware with SoundCheck, we understand that flexibility is also important, given the wide variety of applications and testing needs that we support. With the ability to calibrate and use many third party audio interfaces, including high-channel count audio interfaces, and other hardware, and use multiple interfaces simultaneously, often in different modes, SoundCheck offers true measurement flexibility – with accuracy.