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European Tour: Headphone & Headset Measurements

The challenges of testing today’s devices

Presented by:

listen_gras_logos2

 

 

headphonesLearn about the latest in headphone test systems and methods from design to EOL Test. Industry experts Steve Temme (Listen, Inc.) and Peter Wulf-Andersen (G.R.A.S.), as well as guest speaker Chris Struck will discuss test equipment (ear couplers, test fixtures, test software and hardware) and demonstrate practical test setups for both R&D and QC headphone testing. It will cover in-ear monitors, Bluetooth, lightning/USB, noise-cancelling and high resolution headphones, in addition to conventional analog headphones. You can even measure your own headphone using our equipment in the hands-on session. Please see the full agenda below.

There is no charge for this one-day seminar and lunch will be provided. Space is limited, so please RSVP today.

Locations and Dates:

UK: Monday May 15th, Sharnbrook Hotel, Bedford, England

Denmark: Thursday May 18th, G.R.A.S. Headquarters, Holte (near Copenhagen), Denmark

Germany: Friday May 19th, Maritim Airport Hotel, Hannover, Germany

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See what people are saying about this event (we recently presented it in the US)

Agenda (9am-4pm)

  • Introduction
  • Overview of Headphone Test Systems and tools
    • Traditional tools vs. modern consumer demands
      • Introduction to head and ear related terminology and definitions.
      • Historical perspective and background for the tools and standards used today.
      • Limitations vs. Possibilities in term of the measurement capabilities. How does that relate to the modern challenges with Bluetooth and ANC related testing tasks?
    • Tools for Next Generation Headphone Testing
      • Solutions to some the challenges addressed above.
      • Examples based on products and measurements.
    • What about frequencies above 20kHz? Science or marketing? Measurement Consistency – Development vs. Production
      • Progress in measurements from Head and Torso Simulator (KEMAR) to Production Test Fixture (45CC – flat plate). How the different components affect the measurements:
    • Software and hardware for headphone testing including typical headphone measurements and test setups
  • Practical examples of headphone measurements on.
    • Analog Headphones
    • Bluetooth Headsets
    • ANC Headphones
    • Lightning/USB Connected Headphones (using triggered recordings)
    • Hi-Res Headphones
    • In-ear monitors
  • Measurements including:
    • Frequency Response relative to a target response
    • Left/Right tracking
    • Impedance
    • Noise attenuation
    • Distortion including Non-Coherent Distortion
    • Standards including Max SPL EN-50332 & IEC-60268-7
  • Headphone Design (Guest Speaker Chris Struck, CJS Labs)
    • Desired headphone response
    • Headphone measurement standards
  • Hands-on testing: Bring your own device and test it using one of our measurement setups

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Reserve your space

Headphone Testing with SoundCheck ONE

This SoundCheck ONE template sequence contains all the essential steps for basic headphone measurements using SoundCheck ONE and AudioConnectTM. The sequence can be easily customized and saved for specific products by turning individual measurements on and off, and by adjusting settings within each sequence step such as stimulus range and level, tolerance limits, graphical displays, and data saving.
Please note that sequences in SoundCheck ONE cannot have steps added/removed or the layout modified – the full version of SoundCheck is required for this capability.

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Headphone & Headset Measurements – The challenges of testing today’s devices

Presented by:

listen_gras_logos2

 

headphones

 

 

Learn about the latest in headphone test systems and methods from design to EOL Test. Industry experts Steve Temme (Listen, Inc.) and Peter Wulf-Andersen (G.R.A.S.), as well as guest speaker Chris Struck will discuss test equipment (ear couplers, test fixtures, test software and hardware) and demonstrate practical test setups for both R&D and QC headphone testing. It will cover in-ear monitors, Bluetooth, lightning/USB, noise-cancelling and high resolution headphones, in addition to conventional analog headphones. You can even measure your own headphone using our equipment in the hands-on session. Please see the full agenda below.

There is no charge for this one-day seminar and lunch will be provided. Space is limited, so please RSVP today.

Locations and Dates:

Seattle: Monday Feb 27th, Embassy Suites Bellevue

Silicon Valley: Wednesday March 1st, Embassy Suites Santa Clara

Los Angeles: Friday March 3rd, Embassy Suites Glendale

 

Agenda (9am-4pm) – UPDATED

  • Introduction
  • Overview of Headphone Test Systems and tools
    • Traditional tools vs. modern consumer demands
      • Introduction to head and ear related terminology and definitions.
      • Historical perspective and background for the tools and standards used today.
      • Limitations vs. Possibilities in term of the measurement capabilities. How does that relate to the modern challenges with Bluetooth and ANC related testing tasks?
    • Tools for Next Generation Headphone Testing
      • Solutions to some the challenges addressed above.
      • Examples based on products and measurements.
    • What about frequencies above 20kHz? Science or marketing? Measurement Consistency – Development vs. Production
      • Progress in measurements from Head and Torso Simulator (KEMAR) to Production Test Fixture (45CC – flat plate). How the different components affect the measurements:
    • Software and hardware for headphone testing including typical headphone measurements and test setups
  • Practical examples of headphone measurements on.
    • Analog Headphones
    • Bluetooth Headsets
    • ANC Headphones
    • Lightning/USB Connected Headphones (using triggered recordings)
    • Hi-Res Headphones
    • In-ear monitors
  • Measurements including:
    • Frequency Response relative to a target response
    • Left/Right tracking
    • Impedance
    • Noise attenuation
    • Distortion including Non-Coherent Distortion
    • Standards including Max SPL EN-50332 & IEC-60268-7
  • Headphone Design (Guest Speaker Chris Struck, CJS Labs)
    • Desired headphone response
    • Headphone measurement standards
  • Hands-on testing: Bring your own device and test it using one of our measurement setups

Reserve your space

Headphone Testing at Reviewed.com

graphic showing Headphone Testing article about a visit to Reviewed.com

Headphone Testing article: A Visit to Reviewed.com

Author: Zarina Bhimani. Reprinted from the June 2016 issue of Voice Coil.

In this article we discuss headphone testing using SoundCheck at independent review site, Reviewed.com. Includes description of test lab, measurement methods and more.

Full Article in VoiceCoil Magazine (PDF)

 

Article text

A Visit to Reviewed.com

Reviewed.com, part of the USA Today network, carries out quantitative reviews on a wide range of products including appliances, headphones, cameras, televisions and more. Since the beginning, its reviews have been built on the principle of using standardized scientific testing procedures to examine the performance of products, and a proprietary scoring method to ensure a level playing field amongst all manufacturers. Recently, I met with senior scientist Julia MacDougall, toured the facility, and learned about its headphone test methods. I also received a demonstration of the company’s recently upgraded SoundCheck system.

The large brick building in Central Square, Cambridge, MA, is in a part of town renowned for its young startup culture and unconventional work environments, so it’s no surprise to see a ping pong table next to the large, glass-walled conference room. However, once you get beyond the main lobby, there is a labyrinth of test labs, each designed for testing a specific product. A room dedicated to camera testing features various test pictures on the walls, as well as 3-D models with many moving and rotating parts to evaluate the camera’s capture of movement. Another lab was filled with massive flat-screen televisions that were being tested for display performance, color measurement, luminance, contrast, and more. Perhaps the most impressive was the appliance lab, where staff get to do their own laundry while they work (in the interests of testing the washers) to scientifically evaluate the performance of the washing machines. Dishwashers, dryers, microwaves, ovens, and refrigerators are also tested there. Then, testers retreat to the floor above to write up product reviews for the company website.

 

The Audio Test Lab

The area that interested me the most was the smallest test area—the audio lab. Headphones are small and the test equipment is compact so a large room is unnecessary. Reviewed.com has been using Listen Inc.’s SoundCheck software since it first started looking for an objective way to test audio products back in 2007. Back then, SoundCheck was used for measuring mobile phones—smartphones were in their infancy and Reviewed.com was the first review website to measure the sound quality of a wide range of phones.

Reviewed.com’s audio test focus has changed over the years. Emphasis is placed on products customers want to know more about before buying, and the review focuses on the product most important to the customer. Since the smartphone market has matured and customer choice is driven by brand loyalty and the ecosystem over audio performance, Reviewed has moved on to testing other products. Headphones are one of the largest and fastest growing segments of the consumer electronics industry (in part, driven by the smartphone revolution), so now the audio test lab is primarily focused on headphones.

The audio test lab is a small, climate-controlled room on the ground floor of the building. It contains a computer with the SoundCheck system, a Brüel & Kjær Sound & Vibration Measurement A/S Head-and-Torso simulator (HATS), an amplifier to drive the headphones, speakers used for noise cancellation tests, and two SoundConnect microphone power supplies to power the ears of the HATS. The walls and the door are entirely covered in acoustical foam to acoustically isolate the room and minimize reflections. Other precautions have also been taken to ensure accurate testing. The HATS sits on a rigid rack mounted to the wall to prevent vibration. Initially, it was on a desk above the computer but the vibration from the computer fan interfered with the measurements. The Reviewed.com offices also have a more unusual noise issue to contend with. Due to its proximity to the local subway line, there is a low-frequency rumble every 5 minutes or so when a train goes by! Measurements are stopped or repeated if the train is not heard until too late.

 

Headphone Testing

Reviewed.com has been testing wired headphones for several years now, and has recently updated its setup to test the audio performance of wireless headphones for the same performance standards.

Figure 1 shows the test setup for a typical wired headphone. In-ear, over-the-ear, and on-the-ear headphones are tested using the same setup. The HATS is, as the name indicates, a device that replicates the acoustic behavior of a human head and body. The pinna is constructed to accurately replicate the average human ear, and behind the pinna is a very accurate measurement microphone representing the human eardrum. These microphones require 200 V polarization and are powered using SoundConnect microphone power supplies from Listen. When headphones are placed on the HATS, they must be placed as accurately as possible since small variations in fit can affect the test results. For this reason, four measurements are made on each headphone, and the best one is used for evaluation.

The SoundCheck software generates the test signal and receives and processes the recorded response. The test signal, a stepped sine sweep, is transmitted to the headphones via the audio interface headphone output of the amplifier. The sound is recorded by the microphones in the HATS and returned to the computer via the audio interface so it can be analyzed by the SoundCheck software.

Reviewed.com carries out six specific tests on every headphone: frequency response, distortion, tracking, leakage, isolation, and sound pressure level (SPL). The first three of these are the most important as they are the ones that have the greatest influence on the perceived sound quality.

Frequency response, distortion, and tracking are simultaneously measured using a stepped sine sweep from 20 Hz to 20 kHz. Figure 2 depicts a screenshot that shows the output from this test.

All measurements are then compared to standard curves to enable Reviewed.com to apply a numerical value to the data, which makes up the overall score. This enables unbiased and simple comparison between headphones, and these numerical values contribute to the device’s total score.

Audio Testing

Frequency Response – For measuring frequency response, recorded sound is compared to the original sound file to determine how the headphones have altered the sound. For consumer headphones, the frequency response is compared to the ISO 226:2003 equal loudness curve standard, which is the curve at which human ears hear notes at the same loudness. For studio headphones, limits are set at ±5 dB (SPL) against the response curve of the headphones. This means these headphones are not scored on the exact shape of the curve but rather how much the headphones deviate from these limits.

An objective measurement of distortion is obtained by measuring the total harmonic distortion (THD), a measurement of the distortion at every harmonic in addition to the fundamental. This is plotted and compared to a proprietary empirical data curve which represents Reviewed.com’s acceptable threshold, based on more than six years of headphone test results. Any measurements above this line have a negative effect on the score.

Tracking is a measurement of how the channels sound compared to each other. Ideally, the left and the right ears should sound the same. Both are simultaneously measured across a range of frequencies from 20 Hz to 20 kHz. Any difference of more than ±2 dB affects the score.

Other performance tests measure leakage, isolation, and maximum SPL. Leakage is an indication of how much sound escapes from the headphones. This is measured using a sound level meter placed precisely 6” from the ear. Initially, the ambient noise of the room is measured, pink noise is played back through the headphones at 90 dB, and the volume measured. A simple subtraction of the background noise from the measured noise offers a numeric leakage value that contributes to the overall score.

Isolation, the ability of the headphones to eliminate outside noise, is also measured using SoundCheck. The setup enables both passive isolation (i.e., isolation due to the mechanical structure of the headphone) and active isolation (i.e., the noise cancelling functionality) to be measured. Figure 3 shows the measurement when pink noise is played at 90 dB without the headphones on. Its is level measured across the frequency spectrum. The headphones are placed on the HATS, and the noise played again and measured so that the attenuation is calculated. In noise cancelling headphones, a third measurement is made with the active noise cancellation turned on. By subtracting active and passive noise cancellation curves from the unoccluded curve, the isolation can be numerically quantified. This is compared to the average values of hundreds of pairs of headphones to calculate their noise isolation score.  Last, SPL is measured. In this test, the volume of the stimulus signal is increased and the distortion analyzed until the peak THD reaches 3%, or the level of sound reaches 120 dB. There is no need to test higher than 120 dB as headphones are not intended to be played at that volume due to the risk of permanent hearing damage.

Wireless Headphone Testing

Recently, more and more headphones are being used in wireless mode, so Reviewed.com decided that it was important to test them under such conditions. (Until recently, wireless headphones were tested in wired mode.) The addition of a Bluetooth interface, the BQC-4148, to the test setup now enables wireless headphones to be tested exactly the same way as their wired counterparts (see Figure 4).

Instead of routing the test signal from the computer to the headphone via a headphone amplifier, it is routed via the BQC1448 Bluetooth interface. This small device connects to the computer via a USB, and is controlled via SoundCheck, where parameters such as the Bluetooth Protocol and transmitter power are set. It is paired with the headphones under test, and the signal is transmitted via the interface directly to the headphone. The recording and analysis side of the setup is exactly as before—the signal is transferred from the microphones within HATS to the computer via an audio interface and analyzed.

With this setup, wireless headphones are measured to exactly the same standards as wired headphones, so the score they receive is truly representative of the way they are commonly used. It is even possible to compare wired and wireless performances of the headphone by making the same measurement with both the conventional and Bluetooth setup.

In addition to the audio tests, the headphones are evaluated for comfort, control, and functionality. Specialty headphones (e.g., sports headphones) undergo additional testing, such as being worn on a long run to test for a secure fit in active conditions.

The Future

Mobile audio technology is evolving extremely fast. In the past 10 years, we have seen the smartphone revolution, the explosion of the headphone industry, the introduction of wireless headphones (in fact, wireless everything), the return of high-resolution audio, voice activated audio, and more. In addition, wireless homes are generating new audio opportunities (e.g., light bulbs that also function as wireless speakers). Reviewed.com will follow these trends, testing the hottest consumer products, particularly those where performance is a big differentiator.

The SoundCheck system is inherently flexible for testing any device, as it can support up to 64 channels of audio and there a range of interfaces enables Bluetooth, USB, MicroElectrical-Mechanical System (MEMS) microphones, and more to be tested. High-end audio interfaces permit accurate testing of high-resolution audio and the ability to custom-program virtually any test means the possibilities are endless.

This makes it a valuable tool for a constantly evolving product review site such as Reviewed.com, because the flexibility and forward compatibility of the SoundCheck system ensures that it will be capable of testing any audio device. This has already been demonstrated with the recent system upgrade to add the Bluetooth interface and update the software. As MacDougall, so succinctly explained, “We are very excited to use SoundCheck and the BQC4148 Bluetooth interface to broaden our headphone tests to include wireless headphones—it enables us to offer better, more relevant data to our readers.”

 

Curious to learn more ? Check out our main page about headphone testing.

The Correlation Between Distortion Audibility and Listener Preference in Headphones

Picture of paper on listener preference & distortion audibility in headphones

Listener Preference & Distortion Audibility in Headphones

The correlation between listener preference and distortion audibility is investigated in this AES paper from Steve Temme, Dr. Sean Olive et al. Five popular headphones with varying degrees of distortion were selected and equalized to the same frequency response. Trained listeners compared them subjectively using music as the test signal, and the distortion of each headphone was measured objectively using SoundCheck. The correlation between subjective listener preference and objective distortion measurement is evaluated and discussed.

Authors: Steve Temme, Sean E. Olive*, Steve Tatarunis, Todd Welti*, and Elisabeth McMullin*            *Harman International
Presented at the 137th AES Conference, Los Angeles 2014

Full Paper

 

 

Listener Preference & Distortion Paper Abstract & Introduction

Abstract
It is well-known that the frequency response of loudspeakers and headphones has a dramatic impact on sound quality and listener preference, but what role does distortion have on perceived sound quality? To answer this question, five popular headphones with varying degrees of distortion were selected and equalized to the same frequency response. Trained listeners compared them subjectively using music as the test signal, and the distortion of each headphone was measured objectively using a well-known commercial audio test system. The correlation between subjective listener preference and objective distortion measurement is discussed.

Introduction
There has been much research published on how a loudspeaker’s linear performance, e.g. frequency, time and directional responses, affects perceived sound quality. However, there is little research published on how non-linear distortion affects perceived sound quality. In recent years, the increasing availability and affordability of high quality headphones and personal digital music
players e.g. MP3 players, has brought high quality music playback to the masses. The transducer performance is critical to listener enjoyment and Dr. Olive and others have presented research on what they believe the target frequency response of the headphone should be for optimum sound quality [1]. The attempt of this research is to determine what level and what kind of distortion is audible and how it affects the perceived sound quality.

Five different pairs of good quality over-the-ear headphones with varying levels of distortion were objectively measured and subjectively rated for their perceived sound quality. First, each headphone was equalized to the same target frequency response. Several different kinds of distortion metrics including harmonic, intermodulation, and non-coherent distortion, were measured for each headphone. A listening test was then conducted where the five headphones were rated by eight trained listeners based on preference and distortion using four short musical excerpts. The program material was selected for wide dynamic and frequency ranges to excite mechanisms in the headphone transducers that would cause distortion.

The different headphones were presented virtually to listeners via binaural recordings of the headphones reproduced through a calibrated low-distortion reference headphone, Stax SR-009. This virtual headphone test method minimized headphone leakage effects, and removed the influence of non-auditory biases (brand, price, visual appearance, comfort, etc.) from listeners’ judgment of sound quality. In this paper, correlations between subjective and objective ratings of distortion are examined (as was done previously [2]) in an attempt to develop an objective metric for measuring distortion audibility in headphones and other loudspeakers. This could possibly be extended to other types of audio devices such as amplifiers.

 

More about Headphone Testing using SoundCheck

CanJam SoCal March 19-20, 2016

canjam_socal_logoListen, Inc. will be exhibiting alongside Brüel and Kjær at CanJam SoCal on March 19-20, 2016. This specialist headphone and personal audio expo is produced by Head-Fi.org, the world’s largest website for headphone and personal audio enthusiasts. Listen will be demonstrating objective headphone testing using the industry standard headphone test and measurement system, SoundCheck, alongside hardware from Listen and a head and torso simulator from Brüel and Kjær. Please stop by the booth if you are visiting!

CanJam Website

 

A visit to Reviewed.com

Headphone Test using SoundCheckAbout Reviewed.com

Reviewed.com, part of the USA Today network, carries out quantitative reviews on a wide range of products including appliances, headphones, cameras, televisions and more. Since the beginning, their reviews have been built on the principle of using standardized scientific testing procedures to examine the performance of products, and a proprietary scoring method to ensure a level playing field amongst all manufacturers. Recently, I met with senior scientist Julia MacDougall, and received a tour of the facility and some insight into their headphone test methods, as well as a demonstration of their recently upgraded SoundCheck system.

The large brick building in Central Square, Cambridge, is in a part of town renowned for its young start up culture and unconventional work environments, so it’s no surprise to see a ping pong table next to the large, glass-walled conference room. However, once you get beyond the main lobby it is a labyrinth of test labs, each designed for testing a specific product. A room dedicated to camera testing features various test pictures on the walls, as well as 3d models with many moving and rotating parts to evaluate the camera’s capture of movement. Another lab was filled with massive flat screen televisions that were being tested for display performance, color measurement, luminance, contrast and more. Perhaps the most impressive was the appliance lab, where staff get to do their laundry while they work (in the interests of testing the washers), as well as working their way through many loads of white towels and stain strips that are marked with red wine, chocolate, sweat and more to scientifically evaluate the performance of the washing machines. Dishwashers, dryers, microwaves and ovens are also tested here, and a dedicated temperature and humidity controlled room contains many refrigerators filled with ‘dummy food’, the temperature of which is continuously monitored. The floor above the test labs is where their testers retreat to write up product reviews for their website, away from the whirr of tumble driers, swishing of dishwashers and stepped sine waves from the audio test lab.

 

The Audio Test Lab

The area that interested me the most was the smallest test area – the audio lab. Headphones are small and the test equipment is also compact, so a large room is unnecessary. Reviewed.com has been using Listen’s SoundCheck software since they first started looking for an objective way to test audio products back in 2007. Back then SoundCheck was being used for measuring mobile phones – smartphones were in their infancy, the next ‘hot product’, and Reviewed.com was the first review website to measure sound quality of a wide range of phones.

Full Story

Measurement of Harmonic Distortion Audibility Using A Simplified Psychoacoustic Model

A perceptual method is proposed for measuring harmonic distortion audibility. This method is similar to the CLEAR (Cepstral Loudness Enhanced Algorithm for Rub & buzz) algorithm previously proposed by the authors as a means of detecting audible Rub & Buzz which is an extreme type of distortion[1,2]. Both methods are based on the Perceptual Evaluation of Audio Quality (PEAQ) standard[3]. In the present work, in order to estimate the audibility of regular harmonic distortion, additional psychoacoustic variables are added to the CLEAR algorithm. These variables are then combined using an artificial neural network approach to derive a metric that is indicative of the overall audible harmonic distortion. Experimental results on headphones are presented to justify the accuracy of the model.

Authors: Steve Temme, Pascal Brunet and Parastoo Qarabaqi
Presented at the 133rd AES Convention, San Francisco, 2012

Full Paper